The game stops when the shop sells out.
8000 pixel degenerates on Robinhood Chain. hodlrs mint with 10 $GGME. shitadels flip a coin for 0 or 20. The only thing $GGME does is buy permanent, limited-supply drip in the upgrade shop — and every purchase burns it forever. No pool. No promises. Just the shop, and the clock.
How it works
hodlr · 6000
Mints with a guaranteed 10 $GGME. The steady hand. The people's supply of upgrade credits.
shitadel · 2000
The suits flip a coin at mint: 0 or 20 $GGME. Half mint loaded. Half mint with nothing but a suit and a dream.
The shop
$GGME's only job: buying permanent cosmetic upgrades — glasses, crowns, auras, borders, yachts, islands. Fixed prices (1–15 $GGME), hard supply caps, and every purchase burns the tokens. Sold out means sold out forever. Upgrades live on the NFT and travel with it.
The market
$GGME is a plain token — trade it anywhere, or don't. The project runs no exchange, provides no liquidity, and pays no one. Supply only shrinks. You do the math.
Mint: 0.0069 ETH each, max 10 mints per wallet across both types. Token IDs 1–6000 are hodlr, 6001–8000 are shitadel. Four unnamed 1/1s are hidden in the collection. You’ll know them when you pull them. Metadata provenance hash is committed on-chain before reveal.
Mint
Your bag
Wallet: not connected
Mints used: — / 10
hodlr held: — · shitadel held: —
$GGME: —
The Shop
Pick which of your NFTs gets the drip. Owned upgrades show as OWNED. Prices burn on purchase — no refunds, no restocks.
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